Nice mechanics! How many levels does the game have?
Made for Ludum Dare 46!
Thanks to my beautiful wife who picked up my slack while I made a video game this weekend, and to my beautiful baby boys who took some awesome naps that let me finish this.
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this game is fun but I almost didn't get to play it because I had the "baby" on the title screen one block right instead of aligned left. I kept clicking enter and double clicking, etc, but couldn't figure it out for the longest time XD my partner had to save me. that being said, the mechanic is fun and innovative! I love it!
Love It sooooooo much!!
You are awesome!!
This is by far the coolest game I've seen during this jam
Such a neat mechanic! I like games that derive from one mechanic but can make for deep and interesting levels. Good job. That is also why I created a puzzle game for LD46 myself.
If I can give you one point of feedback: The baby crawled through the spike (which isn't game breaking). And I didn't expect it to fall from a tile because at the borders it will swap his crawl direction. But those are really small things and with trial and error I eventually knew what the rules were. But nevertheless, really great and polished game!
love the concept and the execution!
This game is really fun, except for the fact that the last level is really easy to mess up. And if you get the baby stuck in a wall you have to start the whole game over. Even though it's a short game, it was really annoying that I had to do that. It really needs a reset button.
Very nice concept, i just can't pass that wall
Hint: you need to make him fall
Really good game!
Got the baby stuck in the wall and softlocked the game. Other than being able to get moving objects stuck when moving the cards around the concept is very nice.
Fantastic concept! Love it